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Game Design for Teens (Premier Press Game Development)
by Les Pardew ; Scott Pugh ; Eric Nunamaker ; Brent L Iverson ; Ross Wolfley
Binding: Paperback, 1 edition, 320 pages
Publisher: Course Technology PTR
Weight: 1.35 pound
Dimension: H: 0.9 x L: 8.9 x W: 7.3 inches
ISBN 10: 1592004962
ISBN 13: 9781592004966
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Book Description:
'Game Design for Teens' covers the basics for developing a game idea and successfully converting that idea into a complete game. A natural addition to the 'for Teens' line of books, it is a true beginner's guide to the game design process and deals specifically with creating a game design document. You will learn how to create a quality game design document appropriate for submission to a publisher, developer, or college professor. It explores the components of a game design document, how to create them, who creates them, and why each is important. This book also examines game design theory as it applies to different game genres.

The third installment in the popular line of 'For Teens' books.

Covers the complete game design process from idea, to design document, development of the game.

Provides samples from real game design documents.

Helps readers develop the skills they need to express their game ideas clearly and thoroughly.

Examines game design theory as it applies to the different game genres.


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